Hyperfab AR Interface and Robotics Dashboard Design
Fuselab delivered UX research, UI/UX design, and animation for Hyperfab, a native industrial application used by construction crews building walls for commercial buildings. The primary interface runs on augmented reality goggles alongside a desktop dashboard.
Hyperfab is a native application built for industrial robotics environments. Operators interact with it through augmented reality goggles on the factory floor and a desktop dashboard for planning and monitoring. Fuselab’s scope covered UX research, UI/UX design, and animation for the existing product. All designs have been implemented and are actively used in commercial construction environments today.
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Designed by:
Art Direction
George Railean
Project management
Vladimir Bobu
Design
Lina Ghimp, Vitalie Ghimciuc
Robotics Dashboard Design and AR Interface: Common Questions
What is robotics dashboard design?
Robotics dashboard design is the practice of creating interfaces that give factory operators, floor managers, and production teams real-time visibility into the performance, status, and output of robotic systems. It differs from standard dashboard design because the users are working in physically demanding, time-pressured environments where a misread status indicator can stop a production line or create a safety issue. The interface must surface critical information at a glance using universally understood visual conventions, present actual versus planned output simultaneously, and support direct control actions such as pausing, resuming, or recalibrating equipment. Hyperfab is a live example of this type of interface, currently used by construction crews building walls for commercial buildings across a desktop dashboard and an augmented reality goggles interface.
What does it mean to design an interface for augmented reality goggles in an industrial environment?
Designing for augmented reality goggles in a factory environment means the interface is not displayed on a screen the operator walks to. It is overlaid directly onto the operator’s field of view while they are physically working near the equipment. This changes every design decision. Typography must be readable while the operator is in motion. Visual indicators must be distinguishable under variable lighting conditions including bright factory floors and shadowed workspaces. Interactive elements must be operable without a traditional input device. The information density must be lower than a desktop dashboard because the operator cannot stop to read. For Hyperfab, Fuselab designed a visual language that works consistently across both the AR goggles interface and the desktop dashboard, so operators moving between both surfaces encounter the same indicators, the same color system, and the same control conventions without relearning anything.
How is AI simulation used in a robotics interface?
AI simulation in a robotics interface allows operators to preview a robotic process before executing it. Rather than running a physical test, an operator enters a prompt describing the operation, and the system generates a detailed animation of the motion path, including the full arc and timing of each robotic action. Hyperfab’s AI simulation feature covers cutting, labeling, and assembly operations. Each simulation includes timeline controls and playback tools so operators can step through the motion frame by frame and verify positioning before committing to a live run. Fuselab designed the animation layer and the interface that presents the simulation to the operator. The ability to visualize a robotic operation before it runs reduces setup errors and gives operators a way to verify configurations in the interface rather than on the production floor.
Why does color coding matter more in factory interfaces than in other dashboards?
In a standard analytics dashboard, a user who misreads a color indicator can re-examine the data. In a factory environment, a floor manager who misreads a status indicator during active production may not have time to look again before a problem compounds. Factory interfaces use color systems derived from industrial safety conventions: green for normal operation, yellow for warning states requiring attention, red for critical alerts requiring immediate action. These conventions are not aesthetic choices. They are communication standards that operators already know from other industrial systems. Introducing non-standard color usage in a factory interface forces operators to consciously decode rather than instantly recognize, which adds cognitive load at exactly the moment it is least affordable. Hyperfab’s interface uses this conventional system consistently across every status display, from individual robotic arm indicators to floor-level operational overviews.
What is OEE and how is it used in a robotics dashboard?
OEE stands for Overall Equipment Effectiveness, a standard manufacturing metric that measures how productively a piece of equipment is being used relative to its full potential. It breaks down into three components: Availability, which measures the percentage of scheduled time the equipment is actually running; Performance, which measures whether the equipment is running at its designed speed; and Quality, which measures the percentage of output that meets specification without rework. In Hyperfab’s dashboard, the OEE graph presents all three components hour by hour, giving production managers a granular view of where efficiency is being lost within a shift rather than only seeing an aggregate figure at the end of the day. This level of detail allows managers to diagnose whether a slowdown is caused by downtime, speed loss, or quality issues, which determines the correct response.
What does real-time robotic calibration require from the interface?
Calibration in a robotics interface requires the operator to select a specific device, view its current position and orientation in a spatial context, make adjustments, and confirm the result before the equipment resumes operation. The interface needs to support all of these steps without the operator leaving the calibration view or switching between screens. For Hyperfab, Fuselab designed a calibration interface where operators select individual devices by type, including Cutting, Riveting, and Labeling units, and adjust positioning, rotation, and assignment directly from a single view. An interactive 3D model updates in real time as adjustments are made, giving operators immediate visual confirmation that the change has been applied correctly. The 3D model also forms part of the AR goggles experience, allowing operators to interact with a spatial representation of the equipment while physically standing near it.
Does Fuselab design and develop robotics interfaces or only design them?
For Hyperfab, Fuselab’s scope covered UX research, UI/UX design, and animation. The product’s development was handled by Hyperfab’s internal team. Fuselab delivered all design assets, interaction specifications, and animations to a standard that allowed direct implementation. All designs have been implemented and are currently live in commercial use. For clients who have their own development team, Fuselab delivers a complete set of design documentation, component specifications, and animation assets that engineers can build from without a design-to-development translation gap. For clients who need design and development under one engagement, Fuselab also handles full product builds including backend development and API integration.
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